You guys don't have to worry about my progress at http://www.supermotoxl.com/ because i still do continue working out new design and making 3D models for the gaming/simulator community. I seldom post much about the progress because i took my time spending more quality days with my daily life that is because i already reaching my 30's. So life and family comes firstn into the scene, hobbies second. I keep tweeting at Twitter just to let people what i'm doing around and my brain always keep running 24 hours thinking whats new for SupermotoXL Designs next ultimate project.
Showing posts with label designs. Show all posts
Showing posts with label designs. Show all posts
Saturday, March 03, 2012
Tuesday, September 21, 2010
Busy streets of Community Hideout at www.SupermotoXL.com
Looks like my 2nd generation website is sparkling brighter than my last year's format. More interactive, more update frequency and things getting more lively with more automated information management. I'm glad my work at http://www.supermotoxl.com this year have been progress more rapid since everything more simplified and manageable. Our community seems to be busy working behind on 3d models and as for me big things coming soon for 2011. Come visit my website.
Saturday, March 20, 2010
Starbuck's videos on XAVAGE

Thanks to Starbuck from TrackMania community for making video of XAVAGE and other of my old car creation. Scene taken on TrackMania race track. You can view the video at my website at this links: http://www.supermotoxl.com/index.php?option=com_seyret&Itemid=60&task=videodirectlink&id=9
Labels:
car,
designs,
game,
hd,
movie,
racing,
simulator,
starbuck,
SupermotoXL,
tm,
trackmania,
video clip
Thursday, February 11, 2010
The last: XAVAGE Team Edition

Ahhh... before we end the chapter on XAVAGE i decided to release few more customs variant to entertain some fans, modders and collectors. XAVAGE TEAM EDITION dedicated to those who've been supportive in the community. As shown i give sneak peak of two latest customs via PAINT WORKS edition...actually there are more than than that as demanded by fans and our close partners. The almost 2 months old XAVAGE position will be replace by project model "RS1" and will be release before my birthday. "RS1" development parallel to "VEXUVIUS" development so watch out for its sneek peek. For more information about it you can visit my website at http://www.supermotoxl.com unders news section. This week i'm enjoying my festive holidays and i'll try my best to do bits of my project to complete it in between. Cheers.
Friday, January 08, 2010
Yay!, MB4 truggy returns
Specification:
------------------------------------------------------------------------------------
-Castle Creation: MAMBA 25 brushless Electronic Speed Controller
-TURNIGY 2700KV brushless 370 size motor
-SANWA 2.4Ghz receiver module
-HITEC HS225MG high speed response servo
-Anderson MB4 truggy kit
-2x ATOMIC RACING stabilizer kit
-RHINO 25C 1800mah LIPO pack
-Castle Creation: MAMBA 25 brushless Electronic Speed Controller
-TURNIGY 2700KV brushless 370 size motor
-SANWA 2.4Ghz receiver module
-HITEC HS225MG high speed response servo
-Anderson MB4 truggy kit
-2x ATOMIC RACING stabilizer kit
-RHINO 25C 1800mah LIPO pack
Labels:
3d,
anderson,
brushless,
designs,
inspiration,
mb4,
model,
radio control,
rc
Monday, September 14, 2009
Week 5..no z-modeler
After long break i still not in the mood to stick my butt infront of the computer and whizz my mouse around on z-modeler 3d tools. Something tells me i should take more rest enjoying myself with other stuff first until some sparks of ideas get me going back again. Anyways everyday been busy around doing some designs, graphics, sites and some custom model building for clients. I wish there were at least 48 hours per day, 12 working hours, 2 hour for meal, 9 hours sleep and the rest will be my design hobby. Hmmmm.... put that on my afterlife wish list.
Saturday, August 22, 2009
Building the Ipod killer

So what's up with me doing stuff very late at night when everyone still sleeping? "I'm building a super prototype handheld device that can kick IPOD, Nokia or what every handheld, pda or what so ever in the market. Still in production so can't say much right now.
Tuesday, September 16, 2008
HURRICANE wheelset design


Here my updates on latest wheel designs, i called it the "Hurricane", not because its hurricane seasons but it has the slightly bend whirl like spoke configuration by 5 to 15 degree slanted angle like spinning propeller. The wheel however looks similar to the one used by X3-SIXTY car that i design previously but this one have the speed feeling factor...yeah just slightly change. It will be used for my next car design that will be an exotic italian like sports car or a European standard, The models will hopefully comes either or both 3 to 6 spoke configuration.
But it won't be available until December for the release because rendering its UV texture required a good graphic card to render the surface contour which i've just fried my GeForce 7600 GS for AGP slot. So i need to keep low this month till i get my workstation PC fix.
Saturday, February 16, 2008
FINAL: Done! MAXXIMUS completed!


Hooraaayyy!!! finally its all over! The new 4x4 model have already reached its end completion milestone! Short weeks of design and construction ends here, i manage to get it render in the modeler with natural rendering and all pure texture complexion helps make the models looks realistic! The new name for this model : MAXXIMUS CD 16.0 XL-ATX born today and will be available for public downloading end of february after compiling the models in 4x4 EVOLUTION 1/2 game format for in game vehicle add-ons and also available in High resolution quality in SDK package. My plan to release 4 version of MAXXIMUS for 4x4evo1/2 format: 2 variant with rear roll cage and the other 2 with rear canopy cabin.
Ahhhh... after weeks of hard work and brain killing design finally i can lay back rest and enjoy my days until the release date. I've updated my website at:
http://www.geocities.com/SupermotoXL
http://4x4evo.net/smxl
http://www.chimpusmaximus.com/SupermotoXL
with news and updates about the truck preview and estimated release date. Time for me to get my PSP and play whole day! Uhhh..i think i should ride my bike back.
Sunday, February 10, 2008
PART 28: Photorealistic 3d texturing!! Pure texture work!
Today is my happiest day of this month, even the 4x4 vehicle have not yet fully completed but after hours of heavy texturing work finally the white 3d meshes have changed into fully dressed stunning photorealistic models! Pure scratch made, no special 3d effect, lighthings or any expensive rendering, its just plain texture paint works, hours of sweat, sleepless nights and hours of mp3 music. I here present you the new vehicle models into my family of SupermotoXL Designs. Even texturing work is at only 60% at completion pont it still looks stuning. I'm happy and proud. Its time for internal texturing work.








Saturday, January 26, 2008
Part 5: Frontal groove



Concentrate working on making details like groove lines and grilling placeholder, if you look care fully the cut out process in progress. Major construction on bumper, frontal panel and hood to make it looks ultra muscular looks. It was tough decision where to implement this groove and cutout necessary panel to achieve certain looks that i would like to look at, if you see it carefully i actuall embedded almost half "X" style groove which pose as grilling design on the frontal nose of the chasis, half on the bumper and another half on the roof. That's the grill where the air sucks in through the engine. The mid where i put my logo. The same apply to the rear chasis but much more low profile, i haven't concentrate the rear yet but later hours will do.
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