Showing posts with label off-roader. Show all posts
Showing posts with label off-roader. Show all posts
Saturday, January 10, 2009
Nitro power
Labels:
engine,
fuel,
nitro,
off-roader,
racing,
radio control
Friday, March 07, 2008
Opps! wheel glitches on Open-GL mode
Oppss, looks like i didn's see this one coming, due to incompatibe spec....there's a glitch detected on some wheelsets attached to these models when runing on various version of 4x4 evo2 program on Open-GL graphic setting:-(XL-RACING) MAXXIMUS CD 16.6 XL-SE ATX
-(NO LIMIT) ZEN MAXXIMUS CD 17.2 XL-HT
Thanks to the helpful guys at Vales.com an over spec high poly wheels made glitches by making it invisible inside the game on Open-GL mode. Recomended i have to break it to smaller/sectional parts and compile again into more compatible models for 4x4evo 2. For those who downloaded these two off-roader above you might need to re-download again a fix version just to be safe for compatibility reasons. Thanks.
Labels:
2,
3d models,
4x4,
compatible,
download,
evolution,
fix,
game,
off-roader,
over polygon,
problem,
release,
vales.com,
version
Tuesday, March 04, 2008
Preparation for released.
Wednesday, November 21, 2007
Download SupermotoXL DODGE RAM texture.
This requested by our buddy "Outbackshaq". Outbackshaq requested it earlier at my shoutbox so here it is, just click to enlarge and right click to save as the file onto your computer. Its size at 512x512 resolution. Just click it here or go to my local forum to download.Oh, if you would like to get a 3d models of DODGE that i've built in a form of 4x4evo2 format "Luke" already help to compile it. Just get it at vales.
Enjoy.
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