Showing posts with label exage cd 20.0 xl-am. Show all posts
Showing posts with label exage cd 20.0 xl-am. Show all posts

Tuesday, April 01, 2008

Episode continue! GTR style aero base panel. Installation phase...awww!!



I almost forgot to install these base plated under "EXAGE" models. Most user familiar with this meshes as it can be found a lot on most of my models that i've created. Now i'm using it back on this muscle car just for the sake of cover up the internal guts showing under the carriage. Along the way i also decided to reuse "X3-SIXTY"/"NEMIXIS" ventilated air duct disc brake because full stock axle was to much of polies. And again 8 piston disc brake caliper meshes will be use on "EXAGE".

Sunday, March 30, 2008

Back to work: Concept muscle car cockpit at 50%


Back to the design board! Its time to finish off where i left. Yes it the cockpit constrcution for "EXAGE". This is very much of quicky work. The base floor, roofing and wall of the interior already fully meshed up and most of the dash boards, gear box, seats and audio components are reused back from my previous newly release "MAXXIMUS" models. This save me lots of time rebuilding cockpit components. UV mapping should be easy because the meshes already mapped up with texture mapping points. I hope i could ready to render the texture body by tomorrow or if i have time maybe tonight. Still this process require dual span monitor to map up 2048x2048 size texturing. Thats one painfull work. I hope the 4x4evo2/1,TM and modeler community have patient to wait since i've promised them to released by this end March...sorry..i'm late..lol

Sunday, March 23, 2008

EXAGE CD 20.0 XL-AM


Yes ladies and gentlemen, a new car on the block in town!
A modern classical retro ready to burn some rubber. I've just started to work on it just after the release of MAXXIMUS and ZEN few weeks ago, it was fast easy and the modelling work is more like "stick to one parts and go!" This month my concentration on making models was on high alert, very much resourceful and timetable well manage. Lucky me! Currently i'm done with the outer shell model meshes of "EXAGE" now working some modelling on the interrior cockpit, this should be easy because interrior parts will reused back from "MAXXIMUS" interrior models. This car suppose to be four seater car with 2 front and 2 at the back because the back is much narrow space so i keep it two seater. Above is sample of mesh work that i've just done after face detaching process to make it looks smooth for vertex shading feature. However i haven't finalize yet what wheel design it should come along since this usually must come with retro muscle wheel design. I'll probably will post my design report on the wheels tomorrow after i'm done with the interrior works.