Showing posts with label release. Show all posts
Showing posts with label release. Show all posts

Friday, June 04, 2010

VEXUVIUS released!

After months of hard work finally i've completed the VEXUVIUS project and made it available for public for free. I've put hundreds of hours on the model creation and the output results are very satisfying and enjoyed the compiled products runing on 4x4 EVO2 simulator as it roam around the heavy off-roading trails. There are 3 variant for everyone to enjoy:

-VEXUVIUS CD 28.0 XL-UR
-VEXUVIUS CD 28.1 XL-TR
-VEXUVIUS CD 28.2 XL-TRC

Download it at: http://www.supermotoxl.com

Each models in 4x4 EVO2 format handles differently as they have different performance feature in the simulator. Overall the "UR" variant have more controllable handling and fun. Other are extremely powerfull built for hard core driving. All the models comes in both playable 4x4 EVO2 format and SDK development package and also comes with customizable template skins for those who love to do some painting in CPT format. If you're interested to try out these models that i just created you can head to my main website at http://www.supermotoxl to grabs all these hot 4x4 models. Enjoy.

Saturday, November 07, 2009

Migration of SupermotoXL Design website almost...

I've already close down some several mirrored site in-order to shift all the content to new server:

Site 1: http://www.geocities.com/SupermotoXL (closed)
Site 2: http://www.chimpusmaximus.com/SupermotoXL (closed)

Only our sponsored web hosting at http://ww.4x4evo.net/smxl remain accessible where it kept most of our files and model for download and will be linked to http://www.supermotoxl.com soon. The page will be up next week after the webpage migrated to better web system. So hope all fans out there be patient. The 9 year old website will be given a new face.

Wednesday, December 31, 2008

Sorry guys XAVAGE on holiday mood.


Yup you heard it. On holidays, for good reason its better that way because this month our local Internet broadband services provider (TELEKOM) http://www.tm.net.my doing some internet cable maintenance undersea so will have slow upload time till 31st December or next January. So keep sniffing some updates later. XAVAGE models will be released soon after internet goes ok.

Saturday, October 18, 2008

Thursday, August 07, 2008

Upcoming release of new car model


My public release for gaming 3d models for the famous relic 4x4 evolution 2 simulation almost coming close counting days before Sunday. The upcoming fame: EXAGE CD 20.0 XL-AM will be release hopefully before Sunday western time. All 5 variant of models will be available for public download. For fans out there line up and ready to download. For SDK (SupermotoXL Developer Kit) models which feature high resolution models/realism details will be available later 1 or 2 days after 4x4evo2 POD format released, So stay tuned at my 3d models/design website.

Wednesday, April 30, 2008

Latest updates: http://www.supermotoxl.info and other site.


Today i've updates all SupermotoXL Design official website and some mirrored site with updates informing all fans around the world about the upcoming release of "EXAGE CD 20.0 XL-AM". Below are the sites succesfully updates:

http://www.SupermotoXL.info
http://www.geocities.com/SupermotoXL
http://4x4evo.net/smxl
http://www.chimpusmaximus.com/SupermotoXL

The release dates mentioned at approximate duration but unable to confirm when because my current workload unable to decided when to make it available for public download. But hopefull soon within 2 week. Definately before my birthday.

Official logo for "EXAGE" signature.


All right i've finalized the looks of logo for my newly designed car. This one suits fine comparred to last night. Today i'm going to assign parts naming for 4x4evo1/evo2 format and create TRK handling and performance file. Planning to release around 6 models variant which include some popular themes from "Duke of Hazard" and 911 police edition. Since yesterday more and more peopl thinking this car looks like Camaro. Hhhmmmm........

Tuesday, March 18, 2008

Which comes first?

This year adrenalin rush for product release was too much, i should've cool down but i can't. Opportunity open wide!
Soon after the release of "MAXXIMUS" and "ZEN" i already made a "yet to be named" concept muscle car and also revived and refurnished my old track project "Whirl Wind".
Which one should i release first? the car or the track?

Friday, March 07, 2008

Opps! wheel glitches on Open-GL mode

Oppss, looks like i didn's see this one coming, due to incompatibe spec....there's a glitch detected on some wheelsets attached to these models when runing on various version of 4x4 evo2 program on Open-GL graphic setting:

-(XL-RACING) MAXXIMUS CD 16.6 XL-SE ATX
-(NO LIMIT) ZEN MAXXIMUS CD 17.2 XL-HT

Thanks to the helpful guys at Vales.com an over spec high poly wheels made glitches by making it invisible inside the game on Open-GL mode. Recomended i have to break it to smaller/sectional parts and compile again into more compatible models for 4x4evo 2. For those who downloaded these two off-roader above you might need to re-download again a fix version just to be safe for compatibility reasons. Thanks.

Friday, February 29, 2008

Latest news on models release.

I've already compiled several truck ready for the release but after thinking over and over again i decided to postponed the release date to next week that is on Wednesday 5th March 2008 rather than previous original plan that is on Sunday. This is because the size and amount of models to be release is far the most massive quantity ever release in our history. 6 units from two different group of models will be release on the same date. Site updates and file upload will take long hours and maybe 24 hours. This week most of my work is in the rush so i make sure i planned well for the release, here are the list of models to be release:

-MAXXIMUS CD 16.0 XL-ATX (evo1)
-MAXXIMUS CD 16.2 XL-SE ATX (evo2)
-MAXXIMUS CD 16.4 XL-SE ATX "KC's Vales.com edition" (evo2)
-MAXXIMUS CD 16.4 XL-SE ATX "SupermotoXL Special edition" (evo2)

-ZEN MAXXIMUS CD 17.1 XL-HT "SupermotoXL Engineering" (evo2)
-ZEN MAXXIMUS CD 17.2 XL-HT "No Limit edition" (evo2)

All in 6! Sounds good eh?..yeah.. However there's one off-road that should have come in a group which makes 7 but still on halt because its a controversial theme etched on this truck due to client request. I'm not sure if this one is good enough for public release because the name says it all:

-ZEN MAXXIMUS CD 17.3 XL-HT "Rice Crusher! edition" (evo2)
-ZEN MAXXIMUS CD 17.4 XL-HT "Nuke em! edition" (evo2)

lol!...well seriously but that was not my idea putting such theme on it but i have to built it since its all on the bill. Well see whats up next week so keep your nose sniff for my latest news and release updates.

Wednesday, February 27, 2008

Test drive MAXXIMUS.



An hour ago i decided to drive out MAXXIMUS out from the garage for a spin on various track and test how it perform on various terrains in 4x4evo2. All i can say it perform well as stock setup and performance. My idea was leave the tunning for user to suit their taste via TRK file setup. The vehicle sprint like Radio Control and stop like it has 12 piston discbrake caliper. I think its ok if i leave it like that since its a stock setup.


Both standard 4x4evo1 pod and 4x4evo2 Silver Dream edition successfull pass all the test inside the game environment and ready to pack and roll out into the cyberspace. Documentation for these models still in progress around 50% completion which include manual, brochure and website publishing. I hope to release it by this Sunday as a perfect time where people spent times hangging out on the internet checking updates at my site. Its also confirm i will be rolling out 4 models of various variants. So watch out for these fantastic four roll into your garage!

Thursday, January 10, 2008

Latest stuff!: "X3-SIXTY" now ready for download!



Finally i've release standard version of "X3-SIXTY CD 14.0 XL-XRS" today, now available for download at 3 of my website:

http://www.geocities.com/SupermotoXL
http://4x4evo.net/smxl
http://www.chimpusmaximus.com/SupermotoXL

This models is so called low resolution quality due to the fact 4x4evo1 and 4x4evo2 uses standard 256 color 512x512 texture resolution size. The original models uses 1280x1280 texture resolution size. If you like the HD version of "X3-SIXTY" just wait for the release of "HD" edition made available for "CRASHDAY" game this coming week.
For now enjoy my lastest car models release at my website. Be sure to visit our Tutorial page to search on how to install the car into your 4x4evo1 and 4x4evo2 game. Also some new wheels and wallpapers too. If you have anything you wanna ask about just drop me a post at our local forum or shoutbox. Enjoy.