Look at that! it almost ate some of my hardisk space just for one project. All my project per-model design cost me lots hardisk space. This is because i have lots of stages/phased models built step by step and backup regularly every stage. This is true for real type developer making stuff from scratch. It can be costly but effective precaution againts unexpected problem. I need to clean up my hardisks.
Showing posts with label scratch.. Show all posts
Showing posts with label scratch.. Show all posts
Wednesday, February 27, 2008
Total project size!
Look at that! it almost ate some of my hardisk space just for one project. All my project per-model design cost me lots hardisk space. This is because i have lots of stages/phased models built step by step and backup regularly every stage. This is true for real type developer making stuff from scratch. It can be costly but effective precaution againts unexpected problem. I need to clean up my hardisks.
Sunday, February 10, 2008
PART 28: Photorealistic 3d texturing!! Pure texture work!
Today is my happiest day of this month, even the 4x4 vehicle have not yet fully completed but after hours of heavy texturing work finally the white 3d meshes have changed into fully dressed stunning photorealistic models! Pure scratch made, no special 3d effect, lighthings or any expensive rendering, its just plain texture paint works, hours of sweat, sleepless nights and hours of mp3 music. I here present you the new vehicle models into my family of SupermotoXL Designs. Even texturing work is at only 60% at completion pont it still looks stuning. I'm happy and proud. Its time for internal texturing work.








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