Showing posts with label X3-Sixty. Show all posts
Showing posts with label X3-Sixty. Show all posts

Wednesday, August 12, 2009

4x new wheel designs for XAVAGE and X3-SIXTY

Being bored on the desktop i'm messing around with Z-modeler see if i could come out another additional idea to design wheelsets for both "XAVAGE" and the good old shorty "X3-SIXTY" models using same design falnge pattern both inverted and vice versa looks. So i made 4x units with different looks. I haven't reach the texture UV Mapping yet but shown here is drafted design for all four unit. I try to maintain the same design taste for the wheel flange just like used on previous 1st batch of X3-Sixty and early version of XAVAGE with "half-wall straight face" design. Buts its harder to create perfection taste on its looks than just imagine about it. I'll see hoe it goes on the next step after UV MAP process.

Friday, July 17, 2009

Getting back old timers

Got so boring last night, loosing inspiration to pop-up an ideas. I turn up my old simulator and pull out few of my old untouch design from the past. Runing around on MAXXIMUS and X3-SIXTY. These two are short lived publicity. While the XCALIBUR buggy famed on 3rd place. However X3-SIXTY will be rolled out and into the garage for refurbished with new facelift soon because its the only models that is easily to be recycled back with a fresh new ideas. My hand pretty rusty on Z-modeler as it shakes likes athritic person, my accuracy diminished by 5%, lol

Monday, October 20, 2008

Batman on the roof.

Hmmmm..yeah looks cool video clip from TEP NC production. Really turn my original yellow X3-SIXTY car into something more cooler on the roof..superheroes ya!. Felt like in Batman the movie scene with Ultraman feeling in it. The car now felt like ultraman thingy, btw thanks NEP TC. Thumbs up! I give 10/10 for the video quality production and good job on the paint jobs.

First successful genetic

Here another video made by Track Mania fan feature the first prototype trademark of that carry foward SupermotoXL Design genetic to future car. The video feature CYBORX which i designed in the early year 2005 the same year NEMIXIS was born. It the most pioneered symbolic version of XGT series and from there the car evolve into GT spec car like NEMIXIS and X3-SIXTY. Fans however favour this car..i don't know why mabe its the paint job or something..hhmmmmm....

Wednesday, April 09, 2008

Part1: GT car test drive - country side.


We just had test tuning and racing. I'm test out some tuned X3-SIXTY car againts NEMIXIS. At the same time i test out how my X3-SIXTY perform against its big brother NEMIXIS as i'm going to transfer some tuned *.TRK performance file into upcoming "EXAGE" models which currently in progress building. The results it turn out that short body configuration wouldn't fit on EXAGE because it spins a lot instead should adopt NEMIXIS long body configuration. I hope i could finish building EXAGE models before end of this month or at best before mid month.

Tuesday, April 01, 2008

Episode continue! GTR style aero base panel. Installation phase...awww!!



I almost forgot to install these base plated under "EXAGE" models. Most user familiar with this meshes as it can be found a lot on most of my models that i've created. Now i'm using it back on this muscle car just for the sake of cover up the internal guts showing under the carriage. Along the way i also decided to reuse "X3-SIXTY"/"NEMIXIS" ventilated air duct disc brake because full stock axle was to much of polies. And again 8 piston disc brake caliper meshes will be use on "EXAGE".

Thursday, March 13, 2008

SDK kit uploaded and ready for public download

SDK kit (SupermotoXL Developer Kit) which contain high quality models especially high resolution texture max up to 2048x2048 pixel quality already uploaded into my website and ready for public download. The package/kit include all there this year latest models:

-"ZEN MAXXIMUS"
-"MAXXIMUS"
-"X3-SIXTY"

This models ideally used for any enthusiast modeler, fans, game mods or converter who whish to port this high quality realistic models into other medium in popular games, graphic activity, or just experimenting on some misc work. Well i hope you enjoy it. Don't forget to download it at "SDK" section. Enjoy

Wednesday, February 20, 2008

Hot news on MAXXIMUS!

I've received special order from a person whom i knew 4 years back and he is placing an offer which i couldn't resist. We made a deal which he cash in some so i took his offer. This deal related to making some custom paint jobs and variants on X3-SIXTY and upcoming MAXXIMUS. You will see one of the MAXXIMUS variants will be a STADIUM truck much like wider wheel base and bigger wheels. As for me i have no problem since i will be making a total of 2x X3-Sixty customs and 4x MAXXIMUS customs. He knew these two new models will be spreading wild fire across the internet and time to get his advertising to work. Hey finally i got budget to upgrade my Radio Control MINI-Z......yess!!

Tuesday, January 08, 2008

Good to go! Reflection problem solved!

I've manage to debug the problem on "X3-SIXTY" models yesterday, it was the "LIGHTBR" and "LIGHTBL" parts code which have a multiple layer of unwelded meshes. Results after parts isolation test to narrow down the problem works well which point out this parts were the culprit. Leaving ony one layer and few adjustment on brake light focusing inside TRK file setting finally i manage to run the car in 4x4evo2 with reflection mode on without random error of "dwwin.exe" error.
Good! Hopefully well see the launching in two days that is will be available on 10th January 2008. Watch it coming!