Showing posts with label space. Show all posts
Showing posts with label space. Show all posts

Wednesday, February 27, 2008

Total project size!

Look at that! it almost ate some of my hardisk space just for one project. All my project per-model design cost me lots hardisk space. This is because i have lots of stages/phased models built step by step and backup regularly every stage. This is true for real type developer making stuff from scratch. It can be costly but effective precaution againts unexpected problem. I need to clean up my hardisks.

Tuesday, February 05, 2008

PART 14: The seat construction

Here's the seat design, i just wanna plain and simple to models and just looks good as stock design seat for a pickup truck style. Hoping this one uses less texture space and looks well rendered on plain DX8 style rendering in games..very at least.