Showing posts with label vehicle. Show all posts
Showing posts with label vehicle. Show all posts

Sunday, July 20, 2008

Tragic dream.


Today i have a very clear and well remembered dreams. Was kinda bad and tragic ones.
The dream took place in my local city. Driving to work. Its was raining and the whole road was totally flooded a almost up to waist line. I stopped at the big roundabout junction wanted to cross the road until i saw a flyover bridge which carry two lane highways collapse into rubble. Cars, lorries and busses all crash down the ground. I walk across the round junction and head towards the collapse flyover highway. I can see the passenger in solid mime stated with big eyes open but didn't even made an movements as if they were stoned. So as other passenger on other vehciles, as if time stop and stand still. Two bodies lying on the ground and both side of the bus, one person upper torso smack by huge lorry or something while the other lying down face upwards like got hit by something and bleeding. I was confused....
When i walk back to where i came from the dream becomes blurred and so i awake on this Sunday morning. Amazingly unlike other dream that i get in and forget this one i can remember and recall more vividly from others. What does this dream tells me? A sign? what??...

Thursday, July 10, 2008

Oh yes! my spare parts have arrived.




Despite having gloomy day without having fun on my broken desktop PC but instead my happy cloud came back to me again in different genre. I've just ordered some MINI-Z parts few days ago and today it reach to my hand in a flash by parcel delivery service, Oh yes! my mini-z is alive again with new parts and upgrade. Previously my mini-z 1/28 scale R/C broken on critical parts which involve broken suspension tower on both side, cracked steering knuckle, broken rear suspension and cracked top electronic pcb cover and worn out 10T aluminum pinion gears. Now all these news parts mostly from carbon fibre and aluminum parts hopefully could make my mini-z more durable and last longer than expected. The most important thing is to keep hours of fun outdoor. You know being shelled indoors really boring. Well i'm going to fix my mini's. Yeaahhh!!

Saturday, June 21, 2008

Terrible car crash!! but my family..



I was shocked when i was inform by my cousins upon my arrival to my grandma hometown that$ my family who travelled by land including my father two sister and a little brother involve in terrible self accident when they on their way to the funeral event at my grandma home village which happened during heavy during raining hours approx 120km away from the destination. I was inform late by a day when i reach hometown in Limbang just after arrival on plane me with my sister. The vehicle my father van an 8 seater plunge side of the road skid and overturned twice crushing the roof and shattered some side panels and glasses. Tyre blown off and some wheels came off. From the picture attached it looks terrified but luckily everyone on seatbelt doesn't suffer much just suffer minor bruises....my eldest sister however got heavy bumps on her left face and legs which makes her looks like a panda because arrogantly refuse to use seatbelt and at the end banged the side wall of the cabin. I was happy nothing serious had happened except costly wreckage left me wonder if i should load another new vehicle for my father next month.

Currently the vehicle is now towed to my relative who stay in a peaceful village country side where the vehicle will wait to be fixed by locals and probably sell to locals.

I'm very glad my family is safe and that's all matters the most. I thank god for not taking life of my family early as we have long journey of life to venture along. So it not our time yet. I hope our late grandma will watch over us and our lord shall watch over us too.

Thursday, March 06, 2008

Public release: ZEN & MAXXIMUS!


Finally the burden is off my back. All 6 newly created models within a month of building have successfully released today and downloadable at my website. Ahhh..i feel relaxed! My mind so crystal clear! I can cool off for a week before i continue with next project.. For you guys out there just get into my websites at:

http://www.geocities.com/SupermotoXL
http://4x4evo.net/smxl
http://www.chimpusmaximus.com/SupermotoXL

and download all six new models for 4x4 evo2/1. I will be also releasing High Resolution Edition of models namely known as SDK (SupermotoXL Developer Kit) for ZEN and MAXXIMUS models.

Yesterday i was a bit dissapointed with the DSL internet connection being slow and tmeout status,...a bit late by a day finally only today i manage to completely updates all 3 websites, upload latest files and news to the public. All the public released, documentation and manual for model package already took a toll on my head, thank god tonight all headaches are gone. All i can think off is play with my PSP or maybe get hooked on my bike mountain biking whole day into the country side. This is great!.. At the same time i should be thinking what models to design. Nah! maybe later......go to go and take a nap...zzz..zzz

Sunday, February 10, 2008

PART 28: Photorealistic 3d texturing!! Pure texture work!

Today is my happiest day of this month, even the 4x4 vehicle have not yet fully completed but after hours of heavy texturing work finally the white 3d meshes have changed into fully dressed stunning photorealistic models! Pure scratch made, no special 3d effect, lighthings or any expensive rendering, its just plain texture paint works, hours of sweat, sleepless nights and hours of mp3 music. I here present you the new vehicle models into my family of SupermotoXL Designs. Even texturing work is at only 60% at completion pont it still looks stuning. I'm happy and proud. Its time for internal texturing work.




Thursday, February 07, 2008

PART 21: Surface detaching and normalization, normalised the ugly

By removing the object 3d wireframe at this moment the models looks ugly with patches and unnormalised surface. Time for detaching and normalisation. This process is the most crucial stage of the model construction! Detaching surfaces and relink missing vertices to another surface to make up smooth linear body line and normalising the surface to create smooth vertex shading. This process is essential for high poly models, missing this process will end up having crumpled squash paper like surface on 3d meshes. This will take more time to complete the whole detaching and normalisation process because i'm dealing with hundred parts and surface. So be patient.

Wednesday, February 06, 2008

PART 20: Body mesh revision.

Well i think thats about it for the early phase of the truck construction. I'm now checking for any missing meshes, defects or anything that is out of my design spec. If everthing looks ok and perfectly done on haf side of the body and parts meshes then we can continue to another phase of detaching surface for vertex surfacing finishing and created duplicate on half side of the body and parts. I can't wait to finish it up because this is the part where we can see the 1st drafted glimpse this unnamed super truck.

PART 19: Engine compartment

Here is a simple meshing construction for engine compartment. The top inner layer hood have been constructed to cover up upper ceiling and the floor submerge down 30% from the top surface enough to place the visible surface of pre-made engine.