Showing posts with label sim. Show all posts
Showing posts with label sim. Show all posts

Monday, January 21, 2008

Part 2: Construction getting shape!

Remember there's no blueprint around here so its up to my imagination and moving my mouse device to morph and shape up those vertices surface on the object meshes. I've decided to hex style the fender design and use normal dynamic angle roof design added to the chassis. At first it was suppose to be hummer like cockpit roof but after staring the LCD screen for 36 hours blankly i decided to put the roof cockpit design just like any modern truck design because i think boxy type roof like Hummer or Scout 4 wheeler won't look good with hat chasis unless it looks boxy on both lower and upper chasis design. Next tast suppose to decide which type of windows design i should add to the top panel. I've been munching lots of chocolate bars just to think about it.

Tuesday, January 01, 2008

Happy 2008, test drive X3-SIXTY...bug and stuff

Happy New Year 2008! Whats your goal this year? As for me its the usual goal: make my design known to the world and never be satisfied for any achievement. As for this i continue string to built the best and unique car design for games and hopefully for real world. Well today i spent much of the time from morning till evening compiling and testing "X3-SIXTY" in both 4x4evo1 and Evo2 simulator. The result was not that favorable as some test fail to produce expected result test like reflection and surface shine test for this car. Break limit error on 4x4evo1 and 4x4evo2 with high reflection on still remain a problem but with reflection feature turned off it runs well without a problem. Debugging the models is under way. Unlike previous year there would be no "X-RAY" version for both 4x4evo1 and 4x4evo2 and probably won't be any version for 4x4evo1 if the test continue to produce error in this format. But don't worry 4x4evo2 format will definately be available as compulsory. If the test run successful with reflection on there would be a version model made available for CRASHDAY game. Keep your nose sniff in for next updates.