Showing posts with label border line. Show all posts
Showing posts with label border line. Show all posts

Saturday, April 26, 2008

UV mapping done, now to the next stage…detailing and patching.


Here we got a pretty uneven UV patched texture with some borderlines of different color shading. First need some paint skills to make the color gap even, then later I will add extra details like door lines, grooves, body rivets, grilling, object shadows and some necessary details to make the models looks real and authentic.