Showing posts with label photopaint. Show all posts
Showing posts with label photopaint. Show all posts

Friday, January 15, 2010

PAINT WORKS for XAVAGE released!

PAINT WORKS KIT for XAVAGE GTR and XCR have been released at my website. For all 4x4 EVO fans, Track Mania and modeler/modders/fans you can head to http://www.supermotoxl.com and go to PAINT WORKS page to dowbnload eidtable texture templates to decorate and paint your favorite XAVAGE. For the first time i release an uncompiled raw CPT (Corel Photopaint Templtes) format which contain layers of object with several attributes of "MERGE MODES" to maintain the texture quality and standard.
Enjoy.

Saturday, April 12, 2008

Apply 3 section painting on 3d surfaces.


Alright you've seen previous stage of 3d models surface normalization process, to day i'm going to continue apply basic color painting onto the models. As always 3 color choices apply to various section of the body surfaces. The color are:

-Silver/grey: for main body
-Dark grey, 90% black: for lines and hollow vents/groove lines
-Drak grey, 50% black: for windows/glasses.

Its looks simple but later on we need to add render to create texture contour. Time for me to hands on photopaint work.

Sunday, February 10, 2008

PART 28: Photorealistic 3d texturing!! Pure texture work!

Today is my happiest day of this month, even the 4x4 vehicle have not yet fully completed but after hours of heavy texturing work finally the white 3d meshes have changed into fully dressed stunning photorealistic models! Pure scratch made, no special 3d effect, lighthings or any expensive rendering, its just plain texture paint works, hours of sweat, sleepless nights and hours of mp3 music. I here present you the new vehicle models into my family of SupermotoXL Designs. Even texturing work is at only 60% at completion pont it still looks stuning. I'm happy and proud. Its time for internal texturing work.




Friday, February 08, 2008

PART 25: Paint coating - stage 1

This process similarly like add paint coating to a real vehicle except where doing in on modeler. This is crucial process and the most trickiest section among all 3d modelling task. ONE SMALL BAD MOVE AND EVERYTHING WILL BE SCREWED UP, So no mistake in here. Not all modeler know how to do it well, In this section you need a good skills on Photopaint or Photoshop program. Other than that you also need a good coating texture skills to create baked radiosity looks on the texture. In this process i only apply to exterior object and necessary parts only, Internal parts like cockpit, engine and accessories will be done by bump/plastic rendering via photoshop. So if you have crappy photoshop skill better sharpen it up. Time to fire up my COREL skills. If you do remember NEMIXIS models was also built this way too.