Showing posts with label 4x4evo2. Show all posts
Showing posts with label 4x4evo2. Show all posts

Friday, July 17, 2009

Getting back old timers

Got so boring last night, loosing inspiration to pop-up an ideas. I turn up my old simulator and pull out few of my old untouch design from the past. Runing around on MAXXIMUS and X3-SIXTY. These two are short lived publicity. While the XCALIBUR buggy famed on 3rd place. However X3-SIXTY will be rolled out and into the garage for refurbished with new facelift soon because its the only models that is easily to be recycled back with a fresh new ideas. My hand pretty rusty on Z-modeler as it shakes likes athritic person, my accuracy diminished by 5%, lol

Monday, March 31, 2008

Slow pace work on 3d models today.


Its monday, what do you expect from human nature who just jump into working zone when he look back the relaxing Sunday has gone. So as me being in the Sunday mood. Body felt week and felt so hard to move my mouse click over the screen. 8.00am to 5.00pm in the office ..then 8.00pm till midnight for gaming and modeler community work. urhhh...I felt like Robocop with 30% battery level in my body.

After googling some stuff over the net about my upcoming hobby on Mini-z, at the meantime i had to keep my mind focus finishing my 4x4evo2 3d models "EXAGE". Today i just group up some external and internal meshes into 80% partially complete one package models. The external body modular work and internal cockpit merge together to get better view of my output work. OK, it looks good. The next step is to build undercarriage and axle/suspension system plus discbrake caliper for this car. Hopefully i get it done tomorrow. I can't wait to reach a special phase where texture coating/finishing comes in play.