Showing posts with label stage. Show all posts
Showing posts with label stage. Show all posts

Sunday, December 14, 2008

The Bisaya charity night,



Well i didn't expect it was today since Sunday i'm full of outdoor schedule, well i guess it won't hurt slot in extra time to spent on this special dinner nights for Bisaya people ion Miri at the luxury hotel, also attended by local VIPs. Genetically i inherit half race from my father and another from my mother. So this dinner night is on my mother side, Bisaya people is originally from LIMBANG district of Malaysia which makes minority but peacefull people. This event held annually but i missed some of their usual activity like sports, family activity, picnic, charity work and stuff, The nights felt soooo long was lots of stage stuff and food, Yes i come for food since i pay for it too. Lots of meat in the menu...yum! yum!. Crispy chicken, another chicken ... mix veges, yam cake and problem is that this hotel where we sit in no carbonate drinks.

From 6.30pm till 11.20pm...wow...i start to doze off asleep at 9.30pm. The food was great yeahhhh......uummm..i mean the gathering was good.
yeah. ** i never like social gathering unless its in my hobby list,...yeah take note.

Wednesday, February 27, 2008

Total project size!

Look at that! it almost ate some of my hardisk space just for one project. All my project per-model design cost me lots hardisk space. This is because i have lots of stages/phased models built step by step and backup regularly every stage. This is true for real type developer making stuff from scratch. It can be costly but effective precaution againts unexpected problem. I need to clean up my hardisks.

Wednesday, February 06, 2008

PART 20: Body mesh revision.

Well i think thats about it for the early phase of the truck construction. I'm now checking for any missing meshes, defects or anything that is out of my design spec. If everthing looks ok and perfectly done on haf side of the body and parts meshes then we can continue to another phase of detaching surface for vertex surfacing finishing and created duplicate on half side of the body and parts. I can't wait to finish it up because this is the part where we can see the 1st drafted glimpse this unnamed super truck.