Showing posts with label test drive. Show all posts
Showing posts with label test drive. Show all posts

Wednesday, February 27, 2008

Test drive MAXXIMUS.



An hour ago i decided to drive out MAXXIMUS out from the garage for a spin on various track and test how it perform on various terrains in 4x4evo2. All i can say it perform well as stock setup and performance. My idea was leave the tunning for user to suit their taste via TRK file setup. The vehicle sprint like Radio Control and stop like it has 12 piston discbrake caliper. I think its ok if i leave it like that since its a stock setup.


Both standard 4x4evo1 pod and 4x4evo2 Silver Dream edition successfull pass all the test inside the game environment and ready to pack and roll out into the cyberspace. Documentation for these models still in progress around 50% completion which include manual, brochure and website publishing. I hope to release it by this Sunday as a perfect time where people spent times hangging out on the internet checking updates at my site. Its also confirm i will be rolling out 4 models of various variants. So watch out for these fantastic four roll into your garage!

Tuesday, January 01, 2008

Happy 2008, test drive X3-SIXTY...bug and stuff

Happy New Year 2008! Whats your goal this year? As for me its the usual goal: make my design known to the world and never be satisfied for any achievement. As for this i continue string to built the best and unique car design for games and hopefully for real world. Well today i spent much of the time from morning till evening compiling and testing "X3-SIXTY" in both 4x4evo1 and Evo2 simulator. The result was not that favorable as some test fail to produce expected result test like reflection and surface shine test for this car. Break limit error on 4x4evo1 and 4x4evo2 with high reflection on still remain a problem but with reflection feature turned off it runs well without a problem. Debugging the models is under way. Unlike previous year there would be no "X-RAY" version for both 4x4evo1 and 4x4evo2 and probably won't be any version for 4x4evo1 if the test continue to produce error in this format. But don't worry 4x4evo2 format will definately be available as compulsory. If the test run successful with reflection on there would be a version model made available for CRASHDAY game. Keep your nose sniff in for next updates.