Showing posts with label atx. Show all posts
Showing posts with label atx. Show all posts

Tuesday, March 04, 2008

Last models to test.



Ok here's the last sneek peek of my personal models under MAXXIMUS variant 16.6 ATX. Race style themes with industrial steel appearance on the front face. Handle well and ready to pack in for the public release.

Saturday, February 16, 2008

FINAL: Done! MAXXIMUS completed!



Hooraaayyy!!! finally its all over! The new 4x4 model have already reached its end completion milestone! Short weeks of design and construction ends here, i manage to get it render in the modeler with natural rendering and all pure texture complexion helps make the models looks realistic! The new name for this model : MAXXIMUS CD 16.0 XL-ATX born today and will be available for public downloading end of february after compiling the models in 4x4 EVOLUTION 1/2 game format for in game vehicle add-ons and also available in High resolution quality in SDK package. My plan to release 4 version of MAXXIMUS for 4x4evo1/2 format: 2 variant with rear roll cage and the other 2 with rear canopy cabin.
Ahhhh... after weeks of hard work and brain killing design finally i can lay back rest and enjoy my days until the release date. I've updated my website at:

http://www.geocities.com/SupermotoXL
http://4x4evo.net/smxl
http://www.chimpusmaximus.com/SupermotoXL

with news and updates about the truck preview and estimated release date. Time for me to get my PSP and play whole day! Uhhh..i think i should ride my bike back.